Commit graph

  • 58832a5bf1
    Merge 1dee82b6a2 into fca3a62b1a Fermin Lozano 2024-08-29 10:53:49 +0200
  • 81261cd831
    Merge 1dee82b6a2 into fca3a62b1a Fermin Lozano 2024-08-24 00:17:34 +0200
  • 1dee82b6a2 Fix VR view in latest QuestOS Fermin 2024-08-23 23:48:05 +0200
  • fca3a62b1a fix compile issues on debug master amwatson 2024-05-14 15:07:15 -0500
  • 7ca96b2be7 add 'top panel only' to depth adjustment text amwatson 2024-05-13 23:51:52 -0500
  • 4535222ae1 swap direction of thumbstick directive amwatson 2024-05-13 23:51:14 -0500
  • 55ab245edb update position panel placement and text amwatson 2024-05-13 23:27:40 -0500
  • 3421fcf661 Use android-only logging on config to prevent crash due to logging not being initialized amwatson 2024-05-13 22:07:29 -0500
  • b5b2d6889c update resources for position panel amwatson 2024-05-13 22:07:16 -0500
  • 15b41d8421 Delete reference deletion lines and add forced exit to try to get around bug some users report on app switch amwatson 2024-05-10 16:27:06 -0500
  • 2446bc329a [UILayer] remove DeleteGlobalRef for java class on destructor, as this is now globally initialized amwatson 2024-04-18 22:24:07 -0500
  • 289ce5de91 add JNIClassNames so that FindClass isn't used at runtime (this was a bug introduced by the upstream merge that seems to affect some quest users) amwatson 2024-04-18 18:40:53 -0500
  • 84a2725906 split ribbon into a specific ribbon layer and give it methods for setting position amwatson 2024-04-09 21:18:57 -0500
  • d012252cb8 hacky setting of lower menu based on ribbon press amwatson 2024-04-06 20:01:13 -0500
  • 8a748b1e0d add padding to ribbon vertical amwatson 2024-04-06 19:21:21 -0500
  • dce352959c restore distance limit calc for game surface amwatson 2024-04-06 19:11:26 -0500
  • 47746e74e7 remove prev/next UI buttons and make radio buttons functional amwatson 2024-04-06 18:42:04 -0500
  • 003590f5ff adding tab layout for switching menus amwatson 2024-04-06 18:22:24 -0500
  • 9daa410609
    Merge pull request #72 from ferminLR/master Amanda Watson 2024-05-11 17:14:49 -0400
  • 10f6f65070 fix broken dependencies Fermin Lozano 2024-05-04 15:10:47 +0000
  • 3f90b3cc6c add horizontal freedom and reset options to positional menu amwatson 2024-03-25 02:54:47 -0500
  • 5fe11a8be5 remove thumbstick code (for now) and use main menu layout for traditional menu (temporary) amwatson 2024-03-24 18:20:20 -0500
  • a5dcfc0e37 position lower panel based on controller position, with a rotational bias amwatson 2024-03-23 14:42:53 -0500
  • 01b35c0def [XrMath] Fixed Euler angles, added check for gimbal lock, equality operator for XrVector3, some other improvements amwatson 2024-03-23 14:47:10 -0500
  • 6902e9c923 hacky placement of UI ribbon after lower panel is released (need to rework panel visibility logic) amwatson 2024-03-21 22:12:27 -0500
  • e486b927b2 Keep positioning active even when cursor is not on panel. amwatson 2024-03-20 23:10:57 -0500
  • cff2dc7ffc [GameSurfaceLayer] change a couple variables to constexpr to maintain uniformity amwatson 2024-03-20 23:08:24 -0500
  • 9f57f8530e Hacky setup for adjusting position of upper and lower panels from menu (partial, toggle doesn't work) amwatson 2024-03-20 23:05:50 -0500
  • e9eb4a30fd [UI Ribbon] pause/resume game, show/hide lower panel based on lower menu selected amwatson 2024-03-20 17:38:24 -0500
  • a75f5b7afd [VR Ribbon] transitioning between two menus amwatson 2024-03-20 00:17:20 -0500
  • a70a7a4290 [UI Ribbon] move prev and next buttons to underneath panel amwatson 2024-03-19 16:01:18 -0500
  • 4baecd2a51 [super immersive mode][rasterizer_accelerated.cpp] added include for set amwatson 2024-03-19 14:30:52 -0500
  • dd65871f15 [NativeLibrary] do not release surface in SurfaceDestroyed when VR (surface is managed by swapchain) amwatson 2024-03-19 14:12:22 -0500
  • ef1946abf1
    Merge pull request #68 from DrBeef/master Amanda Watson 2024-03-14 19:17:39 -0500
  • 6157f87047 Super Immersive Heuristics Simon 2024-03-08 19:54:31 +0000
  • 54b624dfbb Restore [fixed] Khronos OpenXR loader path. Remove uses-native-library as it's no longer needed amwatson 2024-03-05 18:52:26 -0600
  • 071e6c664f removed custom submodule path amwatson 2024-03-05 18:40:38 -0600
  • fb3f68a25a Remove unused "system files" path from Citra upstream (previously commented out) amwatson 2024-03-05 16:45:24 -0600
  • 8ea016b1f6
    Merge 1ec5508bf4 into 48a45e53a9 Simon Brown 2024-03-01 20:04:34 +0000
  • 1ec5508bf4 Fixes and Improvements Simon 2024-03-01 20:04:27 +0000
  • 207aca3b14 add 'quit to menu' action to UI Ribbon amwatson 2024-02-27 21:21:49 -0600
  • b70f28837f
    Merge branch 'master' into master Simon Brown 2024-02-23 18:33:25 +0000
  • 4ec4402a62 Remove positional factor (as depth slider is fit for this purpose) Simon 2024-02-23 18:31:59 +0000
  • dde7d9f3ca add quit and next buttons amwatson 2024-02-22 20:38:47 -0600
  • 48a45e53a9 [UI Ribbon] Update button colors amwatson 2024-02-22 18:28:03 -0600
  • 227b7e3a32 add pressed/depressed button colors for ribbon amwatson 2024-02-22 18:06:25 -0600
  • 09cdf9cfdb add button handling for UI Ribbon amwatson 2024-02-22 17:13:45 -0600
  • 686550c6c4 [GameSurfaceLayer] trim off absent edges from click bounds so UI is clickable amwatson 2024-02-22 16:57:25 -0600
  • 1b82ef0de6 Added a heuristic search algo for the registers for Profile 2 Simon 2024-02-22 19:44:20 +0000
  • 6d6f8d53cb [GameSurfaceLayer] add section headers for Panel and GameSurfaceLayer amwatson 2024-02-21 18:27:20 -0600
  • 633a37cdcd [GameSurfaceLayer] update panel create functions and add docs amwatson 2024-02-21 18:26:02 -0600
  • 8b7213eccc [GameSurfaceLayer] added 'Panel' class to place panel positioning logic in amwatson 2024-02-21 17:56:55 -0600
  • 53ea3d037f restructure ribbon amwatson 2024-02-21 17:15:59 -0600
  • 7268db9acd [GameSurfaceLayer] Adjust lowerpanelscalefactor to align in box and allow for ribbon layer amwatson 2024-02-20 19:31:52 -0600
  • 62dbd147da [GameSurfaceLayer] fix scaling to correct lower panel input forwarding amwatson 2024-02-20 19:09:02 -0600
  • dd9788186e ribbon has exact fit amwatson 2024-02-20 18:38:14 -0600
  • a558068642 new Ribbon layer -- width is right, need height adjustment amwatson 2024-02-20 17:02:53 -0600
  • 44d4c2d609 [vr_main] declared appstate-modifying state change methods const amwatson 2024-02-19 18:13:46 -0600
  • 3216dd962c [vr_main] added AppState to keep track of state variables amwatson 2024-02-19 17:56:18 -0600
  • f59bc6591d [vr_main] move event handling out of Frame() and into upper loop for alleged clarity amwatson 2024-02-19 17:11:41 -0600
  • 2354df40bf [vr_main] remove unnecessry declaration amwatson 2024-02-19 17:06:04 -0600
  • 624cb422e1 Merge remote-tracking branch 'upstream/master' amwatson 2024-02-19 16:47:40 -0600
  • 5e2abb90f7 fix crash: do not automap pause-resume to y button amwatson 2024-02-19 16:45:27 -0600
  • 1916c20662 Finalised the implementation of proper stereoscopic Simon 2024-02-19 22:15:44 +0000
  • 9b55499ca6 Use a pica vs uniform to indicate which eye is being drawn Simon 2024-02-19 00:08:07 +0000
  • 3a4ebb1413
    file_util: Make sure portable user path is absolute. (#7448) Steveice10 2024-02-18 15:21:53 -0800
  • cbe8987036
    ci: Update action versions. (#7449) Steveice10 2024-02-18 08:23:15 -0800
  • da5aa70fc9
    android: Port yuzu system info logging (#7431) Charles Lombardo 2024-02-17 23:10:10 -0500
  • d0a85182c2 init the classloader on the Java thread as a speculative fix for SkilarBabcock's crash playtest02.17.2024 amwatson 2024-02-17 20:03:09 -0600
  • 749a721aa2
    externals: disable system cpp-httplib if it is a shared object (#7446) Castor215 2024-02-17 14:39:38 +0000
  • bb003c2bd4
    audio_core\hle\source.cpp: Improve accuracy of SourceStatus (#7432) SachinVin 2024-02-17 06:42:54 +0530
  • a2a360d4bb Add explicit de-init to mSwapchain and add string labeling to init log in UILayer amwatson 2024-02-16 19:06:15 -0600
  • 52fd1e1809 Fix incorrect deletion of VrUiLayerObject to remove memory error amwatson 2024-02-16 18:42:58 -0600
  • c68b499ad9 move thread/JNI management out of VrApp so that all its objects de-init while JNIEnv is active amwatson 2024-02-16 17:57:39 -0600
  • a8cd1e2bff [GameSurfaceLayer] remove mActivityObject member and pass activityobject explicitly amwatson 2024-02-16 16:39:59 -0600
  • 3fd91245b7 [vr_main] remove mEnv and pass jni to all methods amwatson 2024-02-16 16:34:01 -0600
  • c2be12452b [vr_main] Move Init to a separate method amwatson 2024-02-16 16:26:06 -0600
  • ba5f0313dd Merge remote-tracking branch 'upstream/master' amwatson 2024-02-16 16:08:34 -0600
  • cd980d25e1 move cursor into sep method and encapsulate/document layer composition amwatson 2024-02-15 23:32:37 -0600
  • 7638f87f74
    Port several small multiplayer PRs from yuzu (#7419) Tobias 2024-02-16 13:34:10 +0100
  • 43562230ff Merge remote-tracking branch 'upstream/master' into compatible-with-nlpp sora-blue 2024-02-16 18:47:51 +0800
  • c336d4b4c6 fix variable naming: Passthrough -> mPassthrough amwatson 2024-02-15 23:16:08 -0600
  • 5b3f405c9a [vr_main] add sep method for creating runtime-initated reference spaces amwatson 2024-02-15 23:14:08 -0600
  • fb4d160b16 [vr_main] Add documentation and make controller button forwarding a const method amwatson 2024-02-15 22:00:51 -0600
  • fe37e902d1 [vr_main] remove explicit 'hand' vector variables and do vector subtraction instead amwatson 2024-02-15 21:38:56 -0600
  • aa6809e2a8
    renderer_vulkan: Use no more than target supported version. (#7439) Steveice10 2024-02-15 19:38:32 -0800
  • 8340e84691 [vr_main] enclose super immersive mode logic in braces and add const's to variables amwatson 2024-02-15 21:30:13 -0600
  • 362c9b02e6 [GameSurfaceLayer] Remove unused parameters amwatson 2024-02-15 21:04:58 -0600
  • e01de61155 Fix formatting amwatson 2024-02-15 16:52:55 -0600
  • e3caeec765 Swap immersive mode titles: put graphics artifacts warning in header amwatson 2024-02-15 16:52:31 -0600
  • f467d9bd47 [super immersive mode] Add internationalized values for 'immersive mode' settings amwatson 2024-02-15 16:43:40 -0600
  • e1b77cbff9 [super immersive mode] Add internationalization for positional movemnnt factor description amwatson 2024-02-15 15:21:07 -0600
  • 75426499d6 [super immersive mode] Add internationalization for positional movement factor multiplier title amwatson 2024-02-15 15:17:53 -0600
  • 0c974b6b1f [super immersive mode] Add internationalization for positional movemnnt factor description amwatson 2024-02-15 15:14:08 -0600
  • fd89e41968 [super immersive mode] Add internationalization for positional movemnnt factor title amwatson 2024-02-15 15:09:32 -0600
  • 00dc884b62 [super immersive mode] Add internationalization for register offset setting description amwatson 2024-02-15 15:04:48 -0600
  • 9f256d1d8b [super immersive mode] Add internationalization for register offset setting amwatson 2024-02-15 15:02:49 -0600
  • 499ef7fdb0 [super immersive mode] Internationalize immersive_mode amwatson 2024-02-15 14:38:16 -0600
  • 1293dba146 [vr_main] move input handling into separate method amwatson 2024-02-15 14:04:29 -0600
  • b96a9fe6da
    Merge pull request #60 from DrBeef/master Amanda Watson 2024-02-15 14:32:26 -0600