Commit graph

  • ed7ad1d857 Merge remote-tracking branch 'upstream/master' amwatson 2024-02-15 13:54:12 -0600
  • 2268c2dc19 Further changes to get things working Simon 2024-02-14 08:32:14 +0000
  • 5e02be75a3
    renderer_vulkan: Use getToolPropertiesEXT instead of getToolProperties (#7434) Steveice10 2024-02-13 21:43:09 -0800
  • 8d2faa4452 Begin merge of Super Immersive Simon 2024-02-14 00:19:26 +0000
  • cb0c86feb5 Merge remote-tracking branch 'upstream/master' Simon 2024-02-13 22:48:53 +0000
  • a20a05f118 Super Immersive Mode Simon 2024-02-13 22:46:56 +0000
  • a0ee3eb86f
    Merge branch 'amwatson:master' into compatible-with-nlpp sora-blue 2024-02-13 12:37:51 +0800
  • 649d5bafe4 Add hotkey for 'quit to menu' v0.4.2 amwatson 2024-02-12 13:16:36 -0600
  • ccb7bb207c Add hotkey for 'quit to menu' amwatson 2024-02-12 13:16:36 -0600
  • 70b23e1b71 Fix double instances hack amwatson 2024-02-12 12:22:45 -0600
  • dc38ad82f8 Merge remote-tracking branch 'upstream/master' into compatible-with-nlpp sora-blue 2024-02-12 18:50:41 +0800
  • 611fc9acef don't make cursor active on any layer other than error message if error is showing v0.4.1 amwatson 2024-02-11 23:57:52 -0600
  • 48a77ac30a Remove VrKeyboardActivity amwatson 2024-02-11 23:48:12 -0600
  • 64319f6b44 Remove tryCreateSwapchain from loop (just error if it doesn't succeed on first try -- shouldn't be lifecycle dependent in this variation), fix UILayer destructor amwatson 2024-02-11 23:46:25 -0600
  • feedbba5fe Added preliminary support for in-game error messages amwatson 2024-02-11 20:12:21 -0600
  • 8a0da51a88 Cosmetic modifications to vr_logo: moved the icon and text closer together, moved '(Beta)' to be level with large text amwatson 2024-02-11 17:59:10 -0600
  • cba8c999e0 Merge remote-tracking branch 'upstream/master' amwatson 2024-02-11 17:51:17 -0600
  • 4d73b945b5 Add input warning v0.4.0 amwatson 2024-02-11 02:47:36 -0600
  • f0b0911811 Remove system files option (still needs work) amwatson 2024-02-11 02:02:08 -0600
  • 88e8c28dcd add second half of vr notice amwatson 2024-02-11 02:00:46 -0600
  • 4c4acc8de0 Fix translations for VR notice amwatson 2024-02-11 01:15:03 -0600
  • 39967d0a5b removed portrait-mode boolean values amwatson 2024-02-10 23:39:21 -0600
  • f09f60c96c Add AlertDialog explaining audio stutters amwatson 2024-02-10 22:22:52 -0600
  • 280ef7fad5 Update all internationalized text with (I think?) better translator amwatson 2024-02-10 20:58:47 -0600
  • 13861dee95 added Russian translations for VR-specific strings amwatson 2024-02-10 20:26:56 -0600
  • 2fbfa44498 Adding VR Notice to setup stages amwatson 2024-02-10 20:23:37 -0600
  • 95b74e202c [UILayer] remove unused ActivityObject amwatson 2024-02-10 20:03:56 -0600
  • 1cb2346ece updated documentation on UILayer and GameSurfaceLayer (C++) amwatson 2024-02-10 15:16:10 -0600
  • 3d1e4a38e5 [format] change line width to 80 characters amwatson 2024-02-09 23:41:33 -0600
  • 06adff1489 [format] switch from Allman to Attach amwatson 2024-02-09 23:32:03 -0600
  • b9c9beeee5
    android: add basic support for google game dashboard (#7430) Tobias 2024-02-11 02:24:10 +0100
  • 0ab4a56ed6 added centered alignment to keyboard buttons amwatson 2024-02-09 22:56:41 -0600
  • d7aa5ced03 uncomment code destroying class ref because we are now attached to the JVM during the destructor amwatson 2024-02-09 21:35:05 -0600
  • b0d07255b7 place keyboard in front of viewer at comfortable angle amwatson 2024-02-09 21:06:09 -0600
  • 09a1c55ce0 updated keyboard formatting amwatson 2024-02-09 20:36:13 -0600
  • 412e1b9ac0 hack that really should work amwatson 2024-02-09 19:51:39 -0600
  • acf1c74d34 Fix keyboard formatting amwatson 2024-02-09 18:44:56 -0600
  • 03148ec8ea add message queue for showing/hiding keyboard amwatson 2024-02-09 18:15:59 -0600
  • 8e1c3f93d3 [VrKeyboardLayer] Added config behavior amwatson 2024-02-09 17:06:38 -0600
  • cafb14e9f0 [UILayer] update documentation amwatson 2024-02-09 16:49:47 -0600
  • 073236b857 fixed input issue (don't add y-offset to this path) amwatson 2024-02-09 16:39:07 -0600
  • f8aa2e31d7 ok! this version works! amwatson 2024-02-09 16:36:32 -0600
  • de993dcfbd
    service: Stub mcu::HWC (#7428) GPUCode 2024-02-10 00:09:05 +0200
  • 3c9157b1ec
    fix ASAN error in sdl_impl.cpp (#7427) oltolm 2024-02-09 23:08:15 +0100
  • 0c40c10022
    Update Android Deps (#7383) Ishan09811 2024-02-09 17:54:55 +0530
  • 32d8f8dc32 add sendClickToUI amwatson 2024-02-09 00:24:11 -0600
  • 8c3780f546 [UILayerKeyboard] shows keys amwatson 2024-02-09 00:08:28 -0600
  • 852cc887e2 delete vr_ui_test layout amwatson 2024-02-08 23:32:59 -0600
  • ea0ff0a8e3 [UILayer] make java exceptions fatal amwatson 2024-02-08 23:30:09 -0600
  • 94a7ab6e32 recycle motionevent amwatson 2024-02-08 23:28:09 -0600
  • a5fd13b7f0 fixed inverted height on keyboard amwatson 2024-02-08 23:21:33 -0600
  • 55f4b167ce This works for wrap_content UIs amwatson 2024-02-08 23:01:02 -0600
  • 889d99f165 this renders a green square with the right aspect ratio. However, it's doing so by rendering the entire display (not what we want) amwatson 2024-02-08 22:40:11 -0600
  • f231577afd added abstract class for keyboard and did dimension measuring amwatson 2024-02-08 22:18:05 -0600
  • 043f57ec8c add VRUILayer [java] class amwatson 2024-02-08 19:48:56 -0600
  • 12429f1ab5 [Swapchain] updated variable naming to be consistent with VR project amwatson 2024-02-08 18:59:07 -0600
  • e37d003b23 update clang-format style for VR (thought I did this) amwatson 2024-02-08 18:54:32 -0600
  • 4e7eba7010 Convert foo_ variable naming to mFoo for OpenXR, vr_main amwatson 2024-02-08 18:53:49 -0600
  • 8d2baed9a9 [UILayer] convert foo_ variable naming to mFoo amwatson 2024-02-08 18:51:30 -0600
  • 751d38bcb0 [GameSurfaceLayer] convert foo_ variable naming to mFoo (I hate this variable naming scheme and kept flip-flopping on it) amwatson 2024-02-08 18:50:10 -0600
  • 2657b849ad [UILayer] added bounds and TryCreateSwapchain so bounds can be set at runtime (i.e. after onViewAttachedToWindow) amwatson 2024-02-08 18:40:08 -0600
  • 88eff5af98 [GameSurfaceLayer] cleanup: moved setSurface method ID create from CreateSwapchain() to SetSurface() and made it a temp variable (since it's only used once) amwatson 2024-02-08 18:19:56 -0600
  • 431ae64dd8 initial commit for UILayer, based on GameSurfaceLayer -- compiles, but has no java (will crash on run) amwatson 2024-02-08 18:10:06 -0600
  • 2766118e33
    http: Implement various missing commands (#7415) Daniel López Guimaraes 2024-02-08 20:01:46 +0100
  • 06b26691ba
    soc: Pass accurate sockaddr length to socket functions. (#7426) Steveice10 2024-02-08 11:01:38 -0800
  • fe72be3d03 hard-code black text on toasts (2D containers set the theme s.t. toasts have white text on a white bg) amwatson 2024-02-07 22:52:47 -0600
  • 9a5ca2f162 [Home Settings] Remove 'theme' preference because it doesn't work correctly on 2D container amwatson 2024-02-07 22:39:39 -0600
  • 948862cb9b remove duplicate logging (that also ignores log verbosity) amwatson 2024-02-07 22:33:22 -0600
  • d41ce64f7b
    Add ipv6 socket support (#7418) PabloMK7 2024-02-08 04:22:44 +0100
  • 0284b09f3d [config] change vr_extra_performance_mode_enabled to boolean read so setting gets read correctly amwatson 2024-02-07 21:20:25 -0600
  • bccc541633 Do not mute audio on extra performance mode -- just disable audio stretching amwatson 2024-02-07 21:05:36 -0600
  • 723f21eab8 .tx/config: Use language mappings for android "tx pull" (#7422) Tobias 2024-02-07 14:41:29 +0100
  • e40f6862db build: Improve support for Windows cross-compilation. (#7389) Steveice10 2024-02-05 10:09:50 -0800
  • f871b9227b AudioCore/HLE/source: Partially implement last_buffer_id (#7397) SachinVin 2024-02-05 23:24:13 +0530
  • ca62333c5e video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) GPUCode 2024-02-05 19:53:54 +0200
  • 4c63be0549 glsl_shader_gen: Increase z=0 epsillon (#7408) GPUCode 2024-02-05 19:53:41 +0200
  • 79b8d3d3a9 dumpkeys: Add seeddb.bin to output files. (#7417) Steveice10 2024-02-05 09:14:14 -0800
  • 3cfdd41ebd Update translations (2024-02-01) (#7409) zhaobot 2024-02-02 07:29:49 +0800
  • c3a569f535 build: Update and re-enable cubeb on macOS. (#7405) Steveice10 2024-02-01 15:29:14 -0800
  • 21b2c76043 externals: Remove broken android-ifaddrs. (#7410) Steveice10 2024-02-01 06:39:13 -0800
  • 837be94cf6 glsl_shader_fs_gen: Apply shadow before ambient light (#7404) GPUCode 2024-01-31 23:29:39 +0200
  • cdaee99b83 externals: Update dynarmic to 6.6.1, Update oaknut to 2.0.1 (#7398) merry 2024-01-31 03:50:39 +0000
  • cbb4c4d600 [version update] always delete ini.vr0 file when present amwatson 2024-02-07 18:16:16 -0600
  • cc1349a68c moved landscape-style 'w600dp' resources into default resource directory and removed directories, as these layouts should always be in landscape and I don't want to update both resources amwatson 2024-02-07 17:37:39 -0600
  • cc818ee8df update colors to use CitraVR accent color amwatson 2024-02-07 17:03:18 -0600
  • cf80105baf [build.gradle] remove abiFilter for x86-64 amwatson 2024-02-07 15:06:23 -0600
  • c9f0513dda Add 'CitraVR' to version name print amwatson 2024-02-07 14:20:19 -0600
  • 04e9e0e0c9 Use VR launcher when launching from system files fragment amwatson 2024-02-01 12:29:03 -0600
  • 8908bccee1 re-add inform line for create amwatson 2024-02-01 12:15:18 -0600
  • 6f7d61b62b remove debug line amwatson 2024-02-01 12:14:40 -0600
  • aa26c24b6a et linear filtering default to disabled amwatson 2024-02-01 12:05:03 -0600
  • 4d43d0a818 Disable audio stretching by default amwatson 2024-02-01 11:54:31 -0600
  • 8a2d52734b 8.2.2 jake 2024-02-07 21:02:58 -0500
  • 1165a708d5
    .tx/config: Use language mappings for android "tx pull" (#7422) Tobias 2024-02-07 14:41:29 +0100
  • 9485fa09eb add defs jake downs 2024-02-06 15:39:47 -0500
  • 2d67684db1 increase max depth from 100 to 300% jake downs 2024-02-04 10:56:32 -0500
  • 19784355f9
    build: Improve support for Windows cross-compilation. (#7389) Steveice10 2024-02-05 10:09:50 -0800
  • aa6a29d7e1
    AudioCore/HLE/source: Partially implement last_buffer_id (#7397) SachinVin 2024-02-05 23:24:13 +0530
  • 106364e01e
    video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) GPUCode 2024-02-05 19:53:54 +0200
  • d5a1bd07f3
    glsl_shader_gen: Increase z=0 epsillon (#7408) GPUCode 2024-02-05 19:53:41 +0200