Commit graph

20428 commits

Author SHA1 Message Date
Chris Burgener
f31adf9635 Fix D3D crashes/issues 2016-06-27 10:13:17 -04:00
Chris Burgener
88dbaf1fa5 Split Video Dumps on Resolution Change 2016-06-25 11:39:41 -04:00
Pierre Bourdon
cbd6fda5e3 Merge pull request #3929 from spider-mario/android-button-manager
Fix configStrings in Android’s ButtonManager
2016-06-24 22:38:28 +02:00
spider-mario
9e82694071 Fix configStrings in Android’s ButtonManager
The bug was exposed by clang-format.
2016-06-24 22:36:15 +02:00
Pierre Bourdon
b330214387 Merge pull request #3928 from rohit-n/build-pch
Fix building with PCH disabled.
2016-06-24 19:23:03 +02:00
Rohit Nirmal
84cd57f99b Fix building with PCH disabled. 2016-06-24 11:46:48 -05:00
Pierre Bourdon
8a1bbaa563 lint: bash is hard, actually return errors 2016-06-24 14:27:35 +02:00
Pierre Bourdon
2fdfacd6d9 Add clang-format markers around fragile header inclusions. 2016-06-24 13:24:10 +02:00
Pierre Bourdon
3af8f71472 linter: run clang-format and fail on diffs 2016-06-24 13:23:10 +02:00
Pierre Bourdon
e1c65406dc linter: Stop checking for include ordering (inconsistent with clang-format) 2016-06-24 13:14:41 +02:00
Pierre Bourdon
43d0d692f9 Fix D3D12 headers missing includes. 2016-06-24 11:14:10 +00:00
Pierre Bourdon
5fcb4bb3ab Further fixes to the formatting change. WX sucks. 2016-06-24 12:16:10 +02:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Pierre Bourdon
2115e8a4a6 Add annotations for code sections that need to remain manually formatted. 2016-06-24 10:41:46 +02:00
Pierre Bourdon
e901533298 Add new clang-format config. 2016-06-24 10:41:05 +02:00
Pierre Bourdon
ac267a2940 5.0 release 2016-06-24 10:09:07 +02:00
Dolphin i18n Bot
0e12bee9c7 Automatic translation resources update from Transifex 2016-06-24 08:03:53 +00:00
Chris Burgener
7804f388ae Merge pull request #3924 from hthh/osx-gui-fix
OS X GUI: Fix truncated text
2016-06-23 15:24:30 -04:00
Chris Burgener
439e537fb4 Merge pull request #3925 from Toasty27/Toasty27-rpm-spec-update
Replaced pixmap entry with icon entries in spec file
2016-06-23 09:52:05 -04:00
hthh
45ad585baf GUI: Fix truncated text on OS X 2016-06-23 22:17:53 +10:00
Dolphin i18n Bot
49dd4a9f1e Automatic translation resources update from Transifex 2016-06-23 11:07:44 +00:00
Dolphin i18n Bot
1f95ed004a Automatic translation resources update from Transifex 2016-06-23 07:48:23 +00:00
Anthony Serna
10ab646408 Merge pull request #3922 from Helios747/if_only_we_reviewed_as_well_as_we_bikeshed
[GameINI] Properly force LLE recompiler on RS2 and 3
2016-06-23 00:02:07 -05:00
Anthony Serna
abd70f402b [GameINI] Properly force LLE recompiler on RS2 and 3 2016-06-22 23:30:09 -05:00
Chris Burgener
bc555108bf Merge pull request #3919 from Catarax/master
GameIni: Force LLE Audio on Star Wars Rogue Squadron II & III
2016-06-22 23:19:42 -04:00
Catarax
25cd6d00a3 GameIni: Force LLE Audio on Star Wars Rogue Squadron III: Rebel Strike
Force LLE audio output on all Star Wars Rogue Squadron III: Rebel Strike releases in order to fix the constant glitchy noise audio ouput.
2016-06-23 01:35:19 +02:00
Catarax
28a55c6403 GameIni: Force LLE Audio on Star Wars: Rogue Leader
Force LLE audio output on all Star Wars: Rogue Leader releases in order to fix the constant glitchy noise audio ouput.
2016-06-23 00:55:21 +02:00
Pierre Bourdon
b54f47a6ee Merge pull request #3915 from JosJuice/curl-lib
Windows: Don't include Externals\curl\lib\ everywhere
2016-06-22 22:16:49 +02:00
Chris Burgener
7de7bf34d4 Merge pull request #3917 from RisingFog/crisp_pixels
Change Mega Man 9/10 Scaled EFB from 2 to -1
2016-06-22 16:13:38 -04:00
Chris Burgener
ca14fbc26c Change Mega Man 9/10 Scaled EFB from 2 to -1 2016-06-22 12:00:13 -04:00
Chris Burgener
09dbe2337c Merge pull request #3904 from dhustkoder/master
_DEFAULT_SOURCE flag added, and clang check version for IsTriviallyCopyable m…
2016-06-22 10:54:39 -04:00
Dolphin i18n Bot
eda2c1ee68 Automatic translation resources update from Transifex 2016-06-22 14:41:13 +00:00
Anthony Serna
1746be3b2a Merge pull request #3916 from phire/totallyAwesomeBranch
analytics: Collect less data about controllers.
2016-06-22 09:34:17 -05:00
Scott Mansell
2ec3a24e4e analytics: Collect less data about controllers.
The name field can contain personal information, particularly in the
case of bluetooth devices on OSX which get configured with the user's
full name.
2016-06-22 17:02:30 +12:00
Dolphin i18n Bot
3b5c30b4f4 Automatic translation resources update from Transifex 2016-06-21 22:57:58 +00:00
Daniel Hodgson
2f7e68904c Replaced pixmap entry with icon entries in spec file
It seems the pixmap was replaced by png and svg icons some time ago.
rpmbuild fails on the pixmap entry, so it needed to be updated.
2016-06-21 07:34:14 -07:00
Chris Burgener
a0658d3184 Merge pull request #3914 from JosJuice/game-inis-2016-06-21
Game INI updates
2016-06-21 10:09:29 -04:00
JosJuice
699a90a7b4 Windows: Don't include Externals\curl\lib\ everywhere 2016-06-21 10:58:50 +02:00
JosJuice
5016b2471b Game INI updates 2016-06-21 10:48:50 +02:00
Dolphin i18n Bot
bb23925572 Automatic translation resources update from Transifex 2016-06-21 07:15:04 +00:00
Dolphin i18n Bot
ce4e6804a5 Automatic translation resources update from Transifex 2016-06-20 20:27:24 +00:00
Dolphin i18n Bot
058a61248b Automatic translation resources update from Transifex 2016-06-20 14:00:35 +00:00
Chris Burgener
879f3bf0d9 Merge pull request #3911 from phire/analytics_controller_info
analytics: Collect controller information.
2016-06-20 09:57:44 -04:00
Scott Mansell
3dfea6e996 analytics: Collect controller information.
Collects the existence of a gamecube adapter, and the type of
whatever controller is configured for the first emulated gamepad.
2016-06-21 01:48:28 +12:00
Chris Burgener
e813eed70b Merge pull request #3912 from Catarax/master
GameIni: Disable Broken Progressive Scan in BMX XXX
2016-06-20 09:40:02 -04:00
Catarax
1ba7779d3c GameIni: Disable Broken Progressive Scan in BMX XXX
BMX XXX can detect forced Progressive Scan in Dolphin but the game will not be playable, the emulator will freeze.
On an original GameCube, GC-Forever reported that "Game does not support component video output.".
By default, it's better to disable the forced Progressive Scan feature on this game to make it playable and also not stuck in a broken startup.
2016-06-20 15:29:35 +02:00
Chris Burgener
bb15468c90 Merge pull request #3909 from phire/Adapter_name_for_opengl
analytics: Report OpenGL's adapter name too.
2016-06-20 09:07:41 -04:00
Scott Mansell
d197f489b9 analytics: Report OpenGL's adapter name too. 2016-06-20 23:54:44 +12:00
dhust
19fed720ff _DEFAULT_SOURCE flag added, and clang check for IsTriviallyCopyable macro
fix clang ver check for 4.0 +

using clang macro __has_feature

__GLIBCXX__ check added

fix __has_feature
2016-06-19 18:32:19 -03:00
Dolphin i18n Bot
4dc316750a Automatic translation resources update from Transifex 2016-06-19 16:44:26 +00:00