Commit graph

10228 commits

Author SHA1 Message Date
amwatson
4c4acc8de0 Fix translations for VR notice 2024-02-11 01:43:49 -06:00
amwatson
39967d0a5b removed portrait-mode boolean values 2024-02-10 23:39:53 -06:00
amwatson
f09f60c96c Add AlertDialog explaining audio stutters 2024-02-10 22:22:52 -06:00
amwatson
280ef7fad5 Update all internationalized text with (I think?) better translator 2024-02-10 22:21:05 -06:00
amwatson
13861dee95 added Russian translations for VR-specific strings 2024-02-10 20:26:56 -06:00
amwatson
2fbfa44498 Adding VR Notice to setup stages 2024-02-10 20:23:37 -06:00
amwatson
95b74e202c [UILayer] remove unused ActivityObject 2024-02-10 20:03:56 -06:00
amwatson
1cb2346ece updated documentation on UILayer and GameSurfaceLayer (C++) 2024-02-10 20:02:03 -06:00
amwatson
3d1e4a38e5 [format] change line width to 80 characters 2024-02-10 20:02:01 -06:00
amwatson
06adff1489 [format] switch from Allman to Attach 2024-02-10 20:01:39 -06:00
amwatson
0ab4a56ed6 added centered alignment to keyboard buttons 2024-02-09 22:56:41 -06:00
amwatson
d7aa5ced03 uncomment code destroying class ref because we are now attached to the JVM during the destructor 2024-02-09 21:35:05 -06:00
amwatson
b0d07255b7 place keyboard in front of viewer at comfortable angle 2024-02-09 21:06:09 -06:00
amwatson
09a1c55ce0 updated keyboard formatting 2024-02-09 20:47:50 -06:00
amwatson
412e1b9ac0 hack that really should work 2024-02-09 19:51:39 -06:00
amwatson
acf1c74d34 Fix keyboard formatting 2024-02-09 19:34:58 -06:00
amwatson
03148ec8ea add message queue for showing/hiding keyboard 2024-02-09 18:25:09 -06:00
amwatson
8e1c3f93d3 [VrKeyboardLayer] Added config behavior 2024-02-09 17:06:38 -06:00
amwatson
cafb14e9f0 [UILayer] update documentation 2024-02-09 16:49:47 -06:00
amwatson
073236b857 fixed input issue (don't add y-offset to this path) 2024-02-09 16:39:07 -06:00
amwatson
f8aa2e31d7 ok! this version works! 2024-02-09 16:36:32 -06:00
amwatson
32d8f8dc32 add sendClickToUI 2024-02-09 00:24:11 -06:00
amwatson
8c3780f546 [UILayerKeyboard] shows keys 2024-02-09 00:08:28 -06:00
amwatson
852cc887e2 delete vr_ui_test layout 2024-02-08 23:32:59 -06:00
amwatson
ea0ff0a8e3 [UILayer] make java exceptions fatal 2024-02-08 23:30:09 -06:00
amwatson
94a7ab6e32 recycle motionevent 2024-02-08 23:28:09 -06:00
amwatson
a5fd13b7f0 fixed inverted height on keyboard 2024-02-08 23:21:33 -06:00
amwatson
55f4b167ce This works for wrap_content UIs 2024-02-08 23:01:02 -06:00
amwatson
889d99f165 this renders a green square with the right aspect ratio. However, it's doing so by rendering the entire display (not what we want) 2024-02-08 22:40:11 -06:00
amwatson
f231577afd added abstract class for keyboard and did dimension measuring 2024-02-08 22:18:05 -06:00
amwatson
043f57ec8c add VRUILayer [java] class 2024-02-08 19:48:56 -06:00
amwatson
12429f1ab5 [Swapchain] updated variable naming to be consistent with VR project 2024-02-08 18:59:42 -06:00
amwatson
e37d003b23 update clang-format style for VR (thought I did this) 2024-02-08 18:54:32 -06:00
amwatson
4e7eba7010 Convert foo_ variable naming to mFoo for OpenXR, vr_main 2024-02-08 18:53:49 -06:00
amwatson
8d2baed9a9 [UILayer] convert foo_ variable naming to mFoo 2024-02-08 18:51:30 -06:00
amwatson
751d38bcb0 [GameSurfaceLayer] convert foo_ variable naming to mFoo (I hate this variable naming scheme and kept flip-flopping on it) 2024-02-08 18:50:10 -06:00
amwatson
2657b849ad [UILayer] added bounds and TryCreateSwapchain so bounds can be set at runtime (i.e. after onViewAttachedToWindow) 2024-02-08 18:40:08 -06:00
amwatson
88eff5af98 [GameSurfaceLayer] cleanup: moved setSurface method ID create from CreateSwapchain() to SetSurface() and made it a temp variable (since it's only used once) 2024-02-08 18:39:42 -06:00
amwatson
431ae64dd8 initial commit for UILayer, based on GameSurfaceLayer -- compiles, but has no java (will crash on run) 2024-02-08 18:39:37 -06:00
amwatson
fe72be3d03 hard-code black text on toasts (2D containers set the theme s.t. toasts have white text on a white bg) 2024-02-07 22:52:47 -06:00
amwatson
9a5ca2f162 [Home Settings] Remove 'theme' preference because it doesn't work correctly on 2D container 2024-02-07 22:39:39 -06:00
amwatson
948862cb9b remove duplicate logging (that also ignores log verbosity) 2024-02-07 22:33:22 -06:00
amwatson
0284b09f3d [config] change vr_extra_performance_mode_enabled to boolean read so setting gets read correctly 2024-02-07 21:20:25 -06:00
amwatson
bccc541633 Do not mute audio on extra performance mode -- just disable audio stretching 2024-02-07 21:06:41 -06:00
Tobias
723f21eab8 .tx/config: Use language mappings for android "tx pull" (#7422)
The language names we are using in the android resources differ from those on Transifex.

We need to manually specify mappings for them, so Transifex is able to place the files in the correct folders.
2024-02-07 21:06:41 -06:00
Steveice10
e40f6862db build: Improve support for Windows cross-compilation. (#7389)
* build: Improve support for Windows cross-compilation.

* build: Move linuxdeploy download to bundle target execution time.
2024-02-07 21:06:41 -06:00
SachinVin
f871b9227b AudioCore/HLE/source: Partially implement last_buffer_id (#7397)
* AudioCore/HLE/source: Partially implement last_buffer_id

shared_memory.h: fix typo

* tests\audio_core\hle\source.cpp: Add test cases to verify last_buffer_id
2024-02-07 21:06:41 -06:00
GPUCode
ca62333c5e video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-07 21:06:41 -06:00
GPUCode
4c63be0549 glsl_shader_gen: Increase z=0 epsillon (#7408) 2024-02-07 21:06:41 -06:00
Steveice10
79b8d3d3a9 dumpkeys: Add seeddb.bin to output files. (#7417) 2024-02-07 21:06:41 -06:00