amwatson
4c4acc8de0
Fix translations for VR notice
2024-02-11 01:43:49 -06:00
amwatson
39967d0a5b
removed portrait-mode boolean values
2024-02-10 23:39:53 -06:00
amwatson
f09f60c96c
Add AlertDialog explaining audio stutters
2024-02-10 22:22:52 -06:00
amwatson
280ef7fad5
Update all internationalized text with (I think?) better translator
2024-02-10 22:21:05 -06:00
amwatson
13861dee95
added Russian translations for VR-specific strings
2024-02-10 20:26:56 -06:00
amwatson
2fbfa44498
Adding VR Notice to setup stages
2024-02-10 20:23:37 -06:00
amwatson
95b74e202c
[UILayer] remove unused ActivityObject
2024-02-10 20:03:56 -06:00
amwatson
1cb2346ece
updated documentation on UILayer and GameSurfaceLayer (C++)
2024-02-10 20:02:03 -06:00
amwatson
3d1e4a38e5
[format] change line width to 80 characters
2024-02-10 20:02:01 -06:00
amwatson
06adff1489
[format] switch from Allman to Attach
2024-02-10 20:01:39 -06:00
amwatson
0ab4a56ed6
added centered alignment to keyboard buttons
2024-02-09 22:56:41 -06:00
amwatson
d7aa5ced03
uncomment code destroying class ref because we are now attached to the JVM during the destructor
2024-02-09 21:35:05 -06:00
amwatson
b0d07255b7
place keyboard in front of viewer at comfortable angle
2024-02-09 21:06:09 -06:00
amwatson
09a1c55ce0
updated keyboard formatting
2024-02-09 20:47:50 -06:00
amwatson
412e1b9ac0
hack that really should work
2024-02-09 19:51:39 -06:00
amwatson
acf1c74d34
Fix keyboard formatting
2024-02-09 19:34:58 -06:00
amwatson
03148ec8ea
add message queue for showing/hiding keyboard
2024-02-09 18:25:09 -06:00
amwatson
8e1c3f93d3
[VrKeyboardLayer] Added config behavior
2024-02-09 17:06:38 -06:00
amwatson
cafb14e9f0
[UILayer] update documentation
2024-02-09 16:49:47 -06:00
amwatson
073236b857
fixed input issue (don't add y-offset to this path)
2024-02-09 16:39:07 -06:00
amwatson
f8aa2e31d7
ok! this version works!
2024-02-09 16:36:32 -06:00
amwatson
32d8f8dc32
add sendClickToUI
2024-02-09 00:24:11 -06:00
amwatson
8c3780f546
[UILayerKeyboard] shows keys
2024-02-09 00:08:28 -06:00
amwatson
852cc887e2
delete vr_ui_test layout
2024-02-08 23:32:59 -06:00
amwatson
ea0ff0a8e3
[UILayer] make java exceptions fatal
2024-02-08 23:30:09 -06:00
amwatson
94a7ab6e32
recycle motionevent
2024-02-08 23:28:09 -06:00
amwatson
a5fd13b7f0
fixed inverted height on keyboard
2024-02-08 23:21:33 -06:00
amwatson
55f4b167ce
This works for wrap_content UIs
2024-02-08 23:01:02 -06:00
amwatson
889d99f165
this renders a green square with the right aspect ratio. However, it's doing so by rendering the entire display (not what we want)
2024-02-08 22:40:11 -06:00
amwatson
f231577afd
added abstract class for keyboard and did dimension measuring
2024-02-08 22:18:05 -06:00
amwatson
043f57ec8c
add VRUILayer [java] class
2024-02-08 19:48:56 -06:00
amwatson
12429f1ab5
[Swapchain] updated variable naming to be consistent with VR project
2024-02-08 18:59:42 -06:00
amwatson
e37d003b23
update clang-format style for VR (thought I did this)
2024-02-08 18:54:32 -06:00
amwatson
4e7eba7010
Convert foo_ variable naming to mFoo for OpenXR, vr_main
2024-02-08 18:53:49 -06:00
amwatson
8d2baed9a9
[UILayer] convert foo_ variable naming to mFoo
2024-02-08 18:51:30 -06:00
amwatson
751d38bcb0
[GameSurfaceLayer] convert foo_ variable naming to mFoo (I hate this variable naming scheme and kept flip-flopping on it)
2024-02-08 18:50:10 -06:00
amwatson
2657b849ad
[UILayer] added bounds and TryCreateSwapchain so bounds can be set at runtime (i.e. after onViewAttachedToWindow)
2024-02-08 18:40:08 -06:00
amwatson
88eff5af98
[GameSurfaceLayer] cleanup: moved setSurface method ID create from CreateSwapchain() to SetSurface() and made it a temp variable (since it's only used once)
2024-02-08 18:39:42 -06:00
amwatson
431ae64dd8
initial commit for UILayer, based on GameSurfaceLayer -- compiles, but has no java (will crash on run)
2024-02-08 18:39:37 -06:00
amwatson
fe72be3d03
hard-code black text on toasts (2D containers set the theme s.t. toasts have white text on a white bg)
2024-02-07 22:52:47 -06:00
amwatson
9a5ca2f162
[Home Settings] Remove 'theme' preference because it doesn't work correctly on 2D container
2024-02-07 22:39:39 -06:00
amwatson
948862cb9b
remove duplicate logging (that also ignores log verbosity)
2024-02-07 22:33:22 -06:00
amwatson
0284b09f3d
[config] change vr_extra_performance_mode_enabled to boolean read so setting gets read correctly
2024-02-07 21:20:25 -06:00
amwatson
bccc541633
Do not mute audio on extra performance mode -- just disable audio stretching
2024-02-07 21:06:41 -06:00
Tobias
723f21eab8
.tx/config: Use language mappings for android "tx pull" ( #7422 )
...
The language names we are using in the android resources differ from those on Transifex.
We need to manually specify mappings for them, so Transifex is able to place the files in the correct folders.
2024-02-07 21:06:41 -06:00
Steveice10
e40f6862db
build: Improve support for Windows cross-compilation. ( #7389 )
...
* build: Improve support for Windows cross-compilation.
* build: Move linuxdeploy download to bundle target execution time.
2024-02-07 21:06:41 -06:00
SachinVin
f871b9227b
AudioCore/HLE/source: Partially implement last_buffer_id ( #7397 )
...
* AudioCore/HLE/source: Partially implement last_buffer_id
shared_memory.h: fix typo
* tests\audio_core\hle\source.cpp: Add test cases to verify last_buffer_id
2024-02-07 21:06:41 -06:00
GPUCode
ca62333c5e
video_core: Use source3 when GPU_PREVIOUS is used in first stage ( #7411 )
2024-02-07 21:06:41 -06:00
GPUCode
4c63be0549
glsl_shader_gen: Increase z=0 epsillon ( #7408 )
2024-02-07 21:06:41 -06:00
Steveice10
79b8d3d3a9
dumpkeys: Add seeddb.bin to output files. ( #7417 )
2024-02-07 21:06:41 -06:00