Commit graph

17664 commits

Author SHA1 Message Date
JosJuice
01e324eed0 Move GetCompany() to ISOFile.h/GameFile.h
For consistency with the other Get methods.
2015-06-13 18:43:10 +02:00
Jules Blok
4042945ee5 Merge branch 'stable' 2015-06-13 01:12:12 +02:00
Ryan Houdek
bcc8c78e4a Merge pull request #2582 from Sonicadvance1/aarch64_fix_thp_videos
[WIP] [AArch64] Clamp quantized store ranges.
2015-06-12 18:07:24 -05:00
Markus Wick
740e344847 Merge pull request #2594 from degasus/master
Options: merge SCoreStartupParameter into SConfig
2015-06-12 22:42:45 +02:00
Jules Blok
d914c11ee5 Merge pull request #2595 from degasus/stable
Hotkeys: Fix translation array
2015-06-12 22:36:43 +02:00
degasus
9f929c8593 Hotkeys: Fix translation array 2015-06-12 19:32:50 +02:00
degasus
c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
degasus
b9a9fcd26d Hotkeys: Fix missing hotkey strings 2015-06-12 13:59:22 +02:00
skidau
5ae1c07cd4 Merge pull request #2570 from Papermanzero/patch-1
Correction of emulated wiimote initialisation
2015-06-12 12:39:02 +10:00
skidau
a2b3541160 Merge pull request #2559 from AdmiralCurtiss/wind-waker-pal60-fix
Fix issue with Wind Waker not displaying boot display options.
2015-06-12 11:58:37 +10:00
skidau
eae3b47e0e Merge pull request #2571 from AdmiralCurtiss/gc-ntsc-language
Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games.
2015-06-12 11:58:02 +10:00
Admiral H. Curtiss
33f5aaf956 GameCube Config: Add option to override the NTSC auto language change.
Some NTSC games have translations on the game disc that can be accessed via the system language byte.
2015-06-11 18:40:41 +02:00
Admiral H. Curtiss
ffe25da78a Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games.
NTSC GameCubes have no Language setting, so the language byte in SRAM is always 0. Some NTSC games do react oddly and display unfinished translations and similar when the byte is set to a nonzero value that corresponds to a non-English language on a PAL GameCube. See issue 7731: https://code.google.com/p/dolphin-emu/issues/detail?id=7731.
2015-06-11 18:39:44 +02:00
Markus Wick
be1d1e2798 Merge pull request #2024 from RisingFog/irgui
Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Jules Blok
dca19a71db Merge pull request #2588 from Armada651/geom-centroid
GeometryShaderGen: Don't use `centroid in` for input variables.
2015-06-11 09:53:02 +02:00
Fog
6e7fedd4d0 Add UI Support for up to 8x Internal Resolutions 2015-06-10 20:17:30 -04:00
Markus Wick
684c0c32cb Merge pull request #2589 from degasus/master
GameIni: Remove default Projection Hack
2015-06-10 23:06:51 +02:00
degasus
20ec5867ec GameIni: Remove default Projection Hack 2015-06-10 19:31:10 +02:00
Jules Blok
fd637030e4 GeometryShaderGen: Consistently use xfmem just as the vertex shader.
There are very rare conditions in which xfmem can actually desync from bpmem.
2015-06-10 16:13:54 +02:00
Jules Blok
4cbaddb7ad GeometryShaderGen: Don't use centroid in for input variables. 2015-06-10 16:04:32 +02:00
flacs
6bc85995bd Merge pull request #2586 from Tilka/interpreter_nans
Interpreter: optimize NaN checks
2015-06-10 15:30:48 +02:00
Tillmann Karras
d329147871 Interpreter: use std::isnan(x) instead of x != x 2015-06-10 14:31:08 +02:00
Tillmann Karras
c7544719e2 Interpreter: optimize NaN checks
NaNs always propagate, so we can get away with only checking for NaN
inputs in the rare case that the result is NaN (as already done in
Jit64::HandleNaNs()).
2015-06-10 14:23:43 +02:00
Jules Blok
8e3af04d0e Merge pull request #2585 from dolphin-emu/fix_d3d_ansiopathicness_the_sequel
Anisotropic Filtering option is now correct in D3D
2015-06-10 13:09:02 +02:00
Jules Blok
c15b0b8cfc Merge branch 'master' into stable 2015-06-10 13:08:12 +02:00
Markus Wick
9b8eb55cd4 Merge pull request #2581 from mimimi085181/FreeTexture-code-cleanup
Code cleanup for FreeTexture after merging PR #2097
2015-06-10 12:49:20 +02:00
Matthew Parlane
5cce640f48 Anisotropic Filtering option is now correct in D3D
Values are saved/loaded as 0,1,2,3,4 but need to be used as 1,2,4,8,16
This was correct for OGL but not D3D
2015-06-10 22:32:46 +12:00
Dolphin i18n Bot
baa72060dc Automatic translation resources update from Transifex 2015-06-10 07:29:30 +00:00
Dolphin i18n Bot
20fc6a68dd Automatic translation template update 2015-06-10 07:28:33 +00:00
Ryan Houdek
113c2dcd74 [AArch64] Clamp quantized store ranges.
Fixes block dots in THP videos.
Nintendo's THP video uses paired U8 stores to write their THP videos after decoding with floating point operations.
Paired stores clamp the range to the minimum and maximum values(0 - 255 in this case).
In some instances the resulting float will be larger than what a U8 can fit(Typically white) and results in black dots due to how AArch64 handles
quantizing.
2015-06-09 18:11:27 -05:00
Ryan Houdek
3d2b116323 [AArch64] Implement a couple instructions in the emitter.
Implements LD2R.
Implements LD1R/LD2R with post-indexing support.
Implements vector min/max instructions.
2015-06-09 18:10:56 -05:00
Jules Blok
7dfced21a2 Merge branch 'master' into stable 2015-06-10 00:00:12 +02:00
Ryan Houdek
7b0a65e295 Merge pull request #2576 from sigmabeta/android-controls
Android: Persist previously-set controller bindings on the Settings menu.
2015-06-09 16:56:34 -05:00
flacs
d4cf06c922 Merge pull request #2579 from degasus/hotkeys
Hotkeys: Fix "Select State Slot"
2015-06-09 23:56:23 +02:00
Jules Blok
97e3c5302d Merge pull request #2578 from Armada651/cmake-stable
Don't display the branch name in the titlebar for the stable branch.
2015-06-09 22:28:54 +02:00
mimimi085181
4d5fdb74be Code cleanup for FreeTexture after merging PR #2097 2015-06-09 21:45:09 +02:00
Markus Wick
5fe2924af6 Merge pull request #2577 from rohit-n/reorder
Silence -Wreorder warning.
2015-06-09 21:39:14 +02:00
Markus Wick
f06ce792db Merge pull request #2569 from Linktothepast/master
Gameini updates.
2015-06-09 21:29:09 +02:00
Jules Blok
35aa676fe7 Decide whether Dolphin is stable based on the branch name. 2015-06-09 21:07:33 +02:00
degasus
640b81a19f Hotkeys: Fix "Select State Slot"
This was a copy&paste issue from dfc951fbbb.

Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8645
2015-06-09 21:05:54 +02:00
Tony Wasserka
680e73baa2 Make CMakeLists.txt recognize "stable" as a stable branch. 2015-06-09 20:03:49 +02:00
Tony Wasserka
6833c203a6 Make make_scmrev.h.js recognize "stable" as a stable branch. 2015-06-09 20:03:25 +02:00
Rohit Nirmal
46bad5291b Silence -Wreorder warning. 2015-06-09 11:35:53 -05:00
sigmabeta
5d5fc88a70 Android: Persist previously-set controller bindings on the Settings menu. 2015-06-09 10:31:15 -04:00
Markus Wick
e47e4c677a Merge pull request #2097 from mimimi085181/find-textures-by-hash
Search the texture cache for small textures by address and hash
2015-06-09 10:12:05 +02:00
Ryan Houdek
0047ea8852 Merge pull request #2501 from sigmabeta/android-kill-old-ui
Android: Remove the old UI, and remove support for pre-5.0 devices.
2015-06-09 03:57:47 -04:00
Matthew Parlane
39155007c7 Merge pull request #2545 from Tilka/accurate_nans
Jit64: optionally accurate NaNs
2015-06-09 17:53:28 +10:00
Jules Blok
d5788f75a3 Merge pull request #2533 from degasus/syncgpu
Fifo: Rewrite SyncGPU
2015-06-09 09:43:26 +02:00
comex
b2349d24da Merge pull request #2575 from RisingFog/iso-case-sensitive
Fix File Extension Search Being Case Sensitive
2015-06-08 21:11:44 -07:00
Fog
519d2549dd Fix File Extension Search Being Case Sensitive 2015-06-08 21:39:00 -04:00