Commit graph

17685 commits

Author SHA1 Message Date
Ryan Houdek
094c6bf5bc Merge pull request #2601 from Sonicadvance1/android_fix_user_directory
[Android] Make sure we are setting the default user directory.
2015-06-14 17:03:55 -05:00
comex
9e00ddbdf7 Merge pull request #2608 from yerejm/master
Reinstate format string.
2015-06-14 02:59:41 -04:00
yerejm
fff81fecb1 Reinstate format string.
Avoid the consequences in the unlikely event the path includes a %.
2015-06-14 16:49:35 +10:00
Matthew Parlane
6d9711c02c Merge pull request #2599 from Sonicadvance1/aarch64_clean_cpudetect
[AArch64] Clean up our CPUDetect.
2015-06-14 15:19:03 +10:00
Matthew Parlane
b39014eac5 Merge pull request #2590 from endrift/fix-freebsd-build
Fix FreeBSD
2015-06-14 15:18:26 +10:00
Matthew Parlane
252c719515 Merge pull request #2600 from Sonicadvance1/Android_remove_dialog
[Android] Remove dialog telling individuals that their drivers are terrible.
2015-06-14 15:17:03 +10:00
Matthew Parlane
2d8fdb791e Merge pull request #2603 from JosJuice/move-getcompany
Move GetCompany() to ISOFile.h/GameFile.h
2015-06-14 15:16:20 +10:00
Jeffrey Pfau
1b9f55692b Fix 64-bit FreeBSD build 2015-06-13 21:52:47 -07:00
Jeffrey Pfau
b6d1512587 Common: Use more portable invocation of shm_open 2015-06-13 21:52:47 -07:00
Jeffrey Pfau
7085fcc8d6 Fix FreeBSD build 2015-06-13 21:52:47 -07:00
Matthew Parlane
0ca955a14c Merge pull request #2605 from dolphin-emu/revert-2358-pie
Revert "x64: build a Position-Independent Executable (PIE)"
2015-06-14 14:44:42 +10:00
Matthew Parlane
f32cede086 Revert "x64: build a Position-Independent Executable (PIE)" 2015-06-14 16:06:26 +12:00
Ryan Houdek
c981f6407e Merge pull request #2597 from endrift/android-allow-ndk-override
Android: Allow NDK location to be specified manually
2015-06-13 13:56:53 -05:00
Ryan Houdek
1c1282fddc Merge pull request #2604 from lioncash/var
Arm64Emitter: Remove unused variable from EncodeLoadStoreRegisterOffset
2015-06-13 13:33:04 -05:00
Lioncash
74b359e390 Arm64Emitter: Remove unused variable from EncodeLoadStoreRegisterOffset 2015-06-13 14:27:15 -04:00
JosJuice
01e324eed0 Move GetCompany() to ISOFile.h/GameFile.h
For consistency with the other Get methods.
2015-06-13 18:43:10 +02:00
Ryan Houdek
7c4e6c7eb9 [Android] Make sure we are setting the default user directory.
This fixes an issue where the settings aren't being saved correctly because the user directory is never set before a run of the game.
2015-06-13 08:37:56 -05:00
Ryan Houdek
467f351f79 [Android] Remove dialog telling individuals that their drivers are terrible.
There aren't any AArch64 devices with v14 Qualcomm drivers. So it is dead code.
2015-06-13 08:18:42 -05:00
Ryan Houdek
0af5bdcf1d [AArch64] Clean up our CPUDetect.
Drops ARMv7 feature detection.
2015-06-13 08:04:23 -05:00
Jeffrey Pfau
dfae4e6266 Update Readme with information about more build.properties 2015-06-13 04:04:15 -07:00
Jeffrey Pfau
7e36166374 Android: Allow git and cmake locations to be overridden 2015-06-13 03:54:37 -07:00
Jeffrey Pfau
fff657a7da Android: Allow NDK location to be overridden 2015-06-12 19:59:25 -07:00
Jules Blok
4042945ee5 Merge branch 'stable' 2015-06-13 01:12:12 +02:00
Ryan Houdek
bcc8c78e4a Merge pull request #2582 from Sonicadvance1/aarch64_fix_thp_videos
[WIP] [AArch64] Clamp quantized store ranges.
2015-06-12 18:07:24 -05:00
Markus Wick
740e344847 Merge pull request #2594 from degasus/master
Options: merge SCoreStartupParameter into SConfig
2015-06-12 22:42:45 +02:00
Jules Blok
d914c11ee5 Merge pull request #2595 from degasus/stable
Hotkeys: Fix translation array
2015-06-12 22:36:43 +02:00
degasus
9f929c8593 Hotkeys: Fix translation array 2015-06-12 19:32:50 +02:00
degasus
c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
degasus
b9a9fcd26d Hotkeys: Fix missing hotkey strings 2015-06-12 13:59:22 +02:00
skidau
5ae1c07cd4 Merge pull request #2570 from Papermanzero/patch-1
Correction of emulated wiimote initialisation
2015-06-12 12:39:02 +10:00
skidau
a2b3541160 Merge pull request #2559 from AdmiralCurtiss/wind-waker-pal60-fix
Fix issue with Wind Waker not displaying boot display options.
2015-06-12 11:58:37 +10:00
skidau
eae3b47e0e Merge pull request #2571 from AdmiralCurtiss/gc-ntsc-language
Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games.
2015-06-12 11:58:02 +10:00
Admiral H. Curtiss
33f5aaf956 GameCube Config: Add option to override the NTSC auto language change.
Some NTSC games have translations on the game disc that can be accessed via the system language byte.
2015-06-11 18:40:41 +02:00
Admiral H. Curtiss
ffe25da78a Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games.
NTSC GameCubes have no Language setting, so the language byte in SRAM is always 0. Some NTSC games do react oddly and display unfinished translations and similar when the byte is set to a nonzero value that corresponds to a non-English language on a PAL GameCube. See issue 7731: https://code.google.com/p/dolphin-emu/issues/detail?id=7731.
2015-06-11 18:39:44 +02:00
Markus Wick
be1d1e2798 Merge pull request #2024 from RisingFog/irgui
Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Jules Blok
dca19a71db Merge pull request #2588 from Armada651/geom-centroid
GeometryShaderGen: Don't use `centroid in` for input variables.
2015-06-11 09:53:02 +02:00
Fog
6e7fedd4d0 Add UI Support for up to 8x Internal Resolutions 2015-06-10 20:17:30 -04:00
Markus Wick
684c0c32cb Merge pull request #2589 from degasus/master
GameIni: Remove default Projection Hack
2015-06-10 23:06:51 +02:00
degasus
20ec5867ec GameIni: Remove default Projection Hack 2015-06-10 19:31:10 +02:00
Jules Blok
fd637030e4 GeometryShaderGen: Consistently use xfmem just as the vertex shader.
There are very rare conditions in which xfmem can actually desync from bpmem.
2015-06-10 16:13:54 +02:00
Jules Blok
4cbaddb7ad GeometryShaderGen: Don't use centroid in for input variables. 2015-06-10 16:04:32 +02:00
flacs
6bc85995bd Merge pull request #2586 from Tilka/interpreter_nans
Interpreter: optimize NaN checks
2015-06-10 15:30:48 +02:00
Tillmann Karras
d329147871 Interpreter: use std::isnan(x) instead of x != x 2015-06-10 14:31:08 +02:00
Tillmann Karras
c7544719e2 Interpreter: optimize NaN checks
NaNs always propagate, so we can get away with only checking for NaN
inputs in the rare case that the result is NaN (as already done in
Jit64::HandleNaNs()).
2015-06-10 14:23:43 +02:00
Jules Blok
8e3af04d0e Merge pull request #2585 from dolphin-emu/fix_d3d_ansiopathicness_the_sequel
Anisotropic Filtering option is now correct in D3D
2015-06-10 13:09:02 +02:00
Jules Blok
c15b0b8cfc Merge branch 'master' into stable 2015-06-10 13:08:12 +02:00
Markus Wick
9b8eb55cd4 Merge pull request #2581 from mimimi085181/FreeTexture-code-cleanup
Code cleanup for FreeTexture after merging PR #2097
2015-06-10 12:49:20 +02:00
Matthew Parlane
5cce640f48 Anisotropic Filtering option is now correct in D3D
Values are saved/loaded as 0,1,2,3,4 but need to be used as 1,2,4,8,16
This was correct for OGL but not D3D
2015-06-10 22:32:46 +12:00
Dolphin i18n Bot
baa72060dc Automatic translation resources update from Transifex 2015-06-10 07:29:30 +00:00
Dolphin i18n Bot
20fc6a68dd Automatic translation template update 2015-06-10 07:28:33 +00:00