Commit graph

7802 commits

Author SHA1 Message Date
Glenn Rice
3a73f21a11 Update pot file once again. 2011-12-18 13:40:09 -06:00
Pascal Jouy
035926df8c Update french translation. 2011-12-18 13:39:25 -06:00
Glenn Rice
b83dfe7c8c Update Arabic and Japanese translations. 2011-12-18 13:39:25 -06:00
Glenn Rice
de5abb3df5 Updated Spanish translation 2011-12-18 13:39:25 -06:00
Glenn Rice
4bb1a0cc2d The actual update of the Greek and Czech translations. The last commit
was a partial reversion by accident.
2011-12-18 13:39:25 -06:00
Glenn Rice
c671314307 Update Greek and Czech translations 2011-12-18 13:38:58 -06:00
Glenn Rice
1917af4bab Update translation files for recent changes in the code. 2011-12-18 13:38:20 -06:00
Maarten ter Huurne
c4eb150c7e Skip XRANDR check if X11 is not found.
Our code does not compile when HAVE_XRANDR=1 and HAVE_X11=0.
This combination would not normally exist, but on OS X we skip the X11
check so it is possible for X11 to be "not found" even when the OS does
support it. On OS X 10.6 this was not a problem because XRANDR is not
detected there, but apparently on OS X 10.7 XRANDR is available.
2011-12-18 14:38:06 +01:00
Pierre Bourdon
b20c26f0b7 Adding more drama to the git history. 2011-12-18 13:58:44 +01:00
kostamarino@hotmail.com
9829beab42 Gameini database update, mainly changes to the emulation issues lines (make them shorter, with more substance and less bla bla, update outdated stuff). The emulation issues lines can be further improved(this is a start).
Also re - implement the emulation issues column that was reverted, make it a bit bigger since sentences need more words and delete the issues portion of the emustate tooltip since it is unnecessary now.
2011-12-18 14:52:40 +02:00
nitsuja
d00b719966 give the audio thread a name (this doesn't really matter, but it was bugging me) 2011-12-18 02:25:50 -08:00
nitsuja
d44fc0c820 small fixes for some recording-related menu items 2011-12-18 02:23:59 -08:00
nitsuja
c88e4a097e update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu) 2011-12-18 01:15:59 -08:00
nitsuja
cfad00d6e0 added missing ExpansionInterface data to savestates, and related fixes (for savestate robustness) 2011-12-18 00:23:12 -08:00
nitsuja
e5286e0406 improve the movie savestate load verification a bit more 2011-12-18 00:22:57 -08:00
nitsuja
c6ea5f31f5 remove some suspect code in PowerPC::DoState which I think has already been supplanted by more correct code in CoreTiming::DoState 2011-12-18 00:22:31 -08:00
nitsuja
1e4e05fdc3 made ucode saving more reliable (especially for the case of loading across boundaries where the ucode changes). I think this is related to the occasional memory corruption I was seeing upon loading a savestate. 2011-12-18 00:22:21 -08:00
nitsuja
c68c8c388c made savestate loads less fragile by adding some markers and rolling back on a mismatch.
This should make it so if you try to load an incompatible save, it simply doesn't load, instead of crashing dolphin. (I can't guarantee no crash but it's much less likely now)
2011-12-18 00:22:06 -08:00
Jordan Woyak
98d22d0e03 Revert the latest GUI change (Emulation Notes column). We don't care for it. 2011-12-17 23:44:09 -06:00
Maarten ter Huurne
ed1bfdf293 Merge branch 'cmake-osx2' 2011-12-17 16:30:02 +01:00
Maarten ter Huurne
83bf5790a6 Copy translation files into OS X bundle. 2011-12-17 16:26:52 +01:00
Maarten ter Huurne
74d552f3ca Removed debug prints. 2011-12-17 15:32:41 +01:00
kostamarino@hotmail.com
a58c46be81 Gui change and an update to the gameini database.
The "Notes" column is gone and in it's place an "Emulation Notes" column is placed (it contains the emulationissues lines from the game inis). Notes that contain useful info about the game can be seen with just a glance this way.

Fixes issue 5043.
2011-12-16 21:01:10 +02:00
Maarten ter Huurne
5cbc31b052 Lowered wxWidgets version number requirement to 2.8.9.
I incorrectly assumed that since wx 2.8.8 lacked wxAuiToolBar, the entire 2.8.x
series lacked it. In fact in wx 2.8.9 this feature was added.

Thanks to Glenn Rice for spotting this issue.
2011-12-16 02:46:55 +01:00
nitsuja
d2f61fa155 some movie playback fixes 2011-12-15 09:22:16 -08:00
Maarten ter Huurne
e13f4644bb Link weakly to OpenCL on OS X.
This makes sure Dolphin still loads when OpenCL is not available.
OpenCL was added in OS X 10.6, while we also support 10.5.
2011-12-15 06:54:42 +01:00
Maarten ter Huurne
27590c3a8f Suppress link warning about QuickTime being 32-bit only.
If we are actually missing symbols because a required architecture is missing
from a library, we'll get a link error as usual, so suppressing this warning
is pretty safe.
2011-12-15 06:41:39 +01:00
nitsuja
1ad05f7440 Merge branch 'master' of https://code.google.com/p/dolphin-emu 2011-12-14 21:34:55 -08:00
nitsuja
9470f9545f many movie fixes (mainly for readonly mode), and some wii input display support 2011-12-14 21:26:42 -08:00
Maarten ter Huurne
4c7c29b8b6 Let "make install" on OS X copy the bundle to /Applications.
The "dsptool" executable is not included in the bundle.
The "tester" executable is not included in the bundle and it no longer
installed on other platforms, since it is neither expected nor useful
to install unit tests.
2011-12-14 02:50:36 +01:00
Jordan Woyak
b44918d1ed Merge branch 'fix-real-gcpad-sticks' 2011-12-12 23:25:32 -06:00
Jordan Woyak
09d2301fed detect input at 55% to catch silly c-stick range 2011-12-12 23:24:10 -06:00
Maarten ter Huurne
27bda2c054 Fixed range check on TryParse() for u32, again.
The code from 748be364e5 incorrectly accepted -0x100000000 on x86_64.

Also if ERANGE is returned by strtoul(), reject the parsed value regardless
of what that value is. This fixes invalid values being returned when compiling
with Visual C++. Thanks to "cotton" for testing this.
2011-12-13 02:08:34 +01:00
nitsuja
f3325036be fixed hotkeys getting ignored after tab is pressed 2011-12-11 21:54:50 -08:00
nitsuja
2c2ef9a961 made frame advance act normal (so it advances 1 frame each time instead of waiting for further unpause commands), and did some minor improvements to the read-only command (making the UI behavior a little nicer, no actual changes to what read-only does at this point) 2011-12-11 21:08:26 -08:00
Maarten ter Huurne
ee5a29e6f2 For CPUID, save EBX on the stack instead of in a register.
This fixes GCC running out of registers when compiling for x86
in release mode.

Thanks to kiesel.
2011-12-12 02:14:56 +01:00
Maarten ter Huurne
d75f45979b Copy data files into OS X application bundle. 2011-12-12 01:30:42 +01:00
Maarten ter Huurne
7423c74deb Force the "ebx" argument to be mapped to a register (not necessarily EBX).
Fixes crash on x86 under OS X.
Thanks to kiesel for the fix and to shuffle2 for remembering the problem.
2011-12-12 00:43:23 +01:00
Maarten ter Huurne
344ca5d360 Applied compile and link flags from SCons build for OS X to CMake build.
The following changes were made:
Restricted the "-march=core2" option to i386 because the first Intel Macs
had Intel Core CPUs, not Core2.
Removed the "-mdynamic-no-pic" flag as GCC lists it as a PPC specific flag.
Removed "-Wl,-read_only_relocs,suppress" because it seems to be related
to "-mdynamic-no-pic" and I see no need for it.
Removed "-Wextra-tokens -Wnewline-eof" because they are GCC specific and
not OS X specific.
2011-12-11 21:27:06 +01:00
Maarten ter Huurne
9ede977a56 Added QuickTime framework as dependency for wxWidgets on OS X.
It seems that the required functions are in an already included framework
on x86_64, but on i386 we depend on QuickTime.
2011-12-11 21:24:40 +01:00
Maarten ter Huurne
780e5e7244 Use a custom template to generate the Info.plist for the OS X bundle.
This allows us to add keys that don't exist in the CMake template.
I added the keys from the Info.plist that was generated by our SCons build
to the new template.
2011-12-11 16:54:37 +01:00
Maarten ter Huurne
c1cf4f80cf Added bundle version and copyright string to OS X bundle info. 2011-12-11 16:21:17 +01:00
Maarten ter Huurne
9d2f589f01 Create application bundle on OS X. 2011-12-11 16:07:59 +01:00
Shawn Hoffman
b0ffa72e37 Merge branch 'large-mram' 2011-12-10 18:48:35 -08:00
Shawn Hoffman
62858c8c14 Small logging changes. Pause core if Jit64 tries to compile at 0. 2011-12-10 18:42:49 -08:00
NeoBrainX
3d9c35f58e VideoCommon: Fix upper and lower depth bytes being switched when performing Z16L EFB copies (EFB to texture only).
Fixes issue 4989.
Fixes issue 5056.
2011-12-10 16:08:26 +01:00
Maarten ter Huurne
f9133a7376 Link to the required OS X frameworks.
Previously, there was just one list of frameworks regardless of which part
of the code depended on which frameworks. Now we keep separate lists for
the Dolphin core, the Dolphin GUI and internal use by wxWidgets.
2011-12-07 08:26:44 +01:00
Maarten ter Huurne
c04c3bd9d3 Use "unsigned int" instead of "unsigned".
By request of hrydgard.
See commit 045eb924d9.
2011-12-07 07:10:31 +01:00
Maarten ter Huurne
8a75351674 Link against OpenGL using the info gathered by the FindOpenGL module. 2011-12-05 06:18:04 +01:00
Maarten ter Huurne
2621d89a41 Link OS X version of wxWidgets against libpng and libiconv. 2011-12-05 06:07:10 +01:00